Hi, I'm Eugenio, a Computer Science student at San Francisco State University and aspiring Software Engineer. I'm passionate about cybersecurity, backend development, and building clean, functional solutions. I enjoy solving problems, learning new technologies, and contributing to impactful projects.
education
Bachelor of Science in Computer Science
experience
1st Place — Meta Track, SF Hacks 2026
- Built Aletheia, a standalone AR operating system for Raspberry Pi 4 and Xreal Air 2 Pro glasses, winning 1st place in the Meta track (second consecutive SF Hacks win).
- Designed a high-performance local spatial computing environment running fully on-device with no smartphone or cloud dependency.
- Utilized a yolo26n-executorch model and manually converted two hand tracking models to .pte format using the ExecuTorch pipeline for bare metal inference on the Pi.
- Developed an immersive AR HUD that identifies energy waste and gamifies carbon reduction through spatial overlays.
Information Technology Specialist
- Provided technical support to end users via ticketing system, phone, and in-person walk-ins.
- Diagnosed and resolved software, hardware, and network issues efficiently.
- Assisted over 200 users with account setup, password resets, and system configurations using ServiceNow.
- Supported secure identity and access workflows including account provisioning and system configuration.
- Documented procedures and improved support processes to reduce recurring access-related issues.
Cybersecurity 102 Certificate
- Completed an intensive Blue Team program focused on threat detection, incident response, and secure monitoring.
- Analyzed security logs using Splunk SIEM to identify suspicious activity and document remediation steps.
- Performed vulnerability identification using Wireshark and Nmap; produced structured findings reports.
- Investigated simulated incidents using Linux CLI tools and applied secure response methodologies.
Software Developer
- Collaborated with a cross-functional team of 50+ developers, artists, and designers on a large-scale online game.
- Developed game features using JavaScript, Node.js, and Phaser 2D, ensuring smooth gameplay and performance.
- Worked with MySQL databases to manage player data and backend operations.
- Contributed code to a large GitHub repository using Git-based version control workflows.
Cybersecurity Club Vice President
- Organized and coordinated club activities including workshops, competitions, and weekly meetings.
- Led the club overseeing technical aspects, resolving issues, making key decisions, and fostering networking.
- Participated in cybersecurity competitions.
Global Penetration Testing Competition
- Placed Top 10 in Western Regional competition performing structured network security audits.
- Identified vulnerabilities using Nmap, Wireshark, and Metasploit and proposed mitigation strategies.
projects
Temper — Security Simulation Framework
Educational cybersecurity simulation framework to model common network attacks in a controlled environment.
- Built a TCP/IP client-server architecture transmitting structured JSON attack packets with severity and threat metadata.
- Simulated seven attack types to demonstrate threat detection and incident response concepts.
- Integrated real-world threat intelligence from URLhaus; developed an interactive CLI for defensive analysis.
- Generated structured logs and analysis outputs to mirror real-world security assessment processes.
Shiloh Club Penguin Private Server
Developed a Club Penguin private server implementing core game functionality for educational purposes.
- Utilized XAMPP for database management and Node.js and PHP for server-side operations.
- Implemented TCP socket communications and custom protocol handling for real-time player interactions.
- Designed robust user authentication and efficient game packet response framework.
File System
Extents-based file system built in C with file and directory management capabilities.
- Developed using VMware, enabling file creation, deletion, and directory navigation.
- Implemented file transfer functionality and optimized allocation strategies to improve performance.
Java Chat Client
Real-time chat application client with authentication, room creation, and WebSocket communication.
- Implemented user authentication, room creation, and message handling.
- Utilized JSON for data packet formatting and WebSocket for real-time communication.
E-Commerce Website
Full-featured e-commerce platform with product management and user interactions.
- Implemented user interface using HTML/CSS and dynamic functionality with JavaScript.
- Built backend services using Node.js.
tools & skills
languages
Java JavaScript TypeScript SQL PHP C Bash HTML/CSS
backend & frameworks
Node.js Express Phaser Socket.IO MySQL REST APIs
cybersecurity
Splunk (SIEM) Wireshark Nmap Metasploit Incident Response Threat Detection OWASP Top 10 Log Analysis
tools & platforms
Git / GitHub ServiceNow XAMPP Laragon phpMyAdmin DBeaver FileZilla VMware VS Code IntelliJ
operating systems
Kali Linux Ubuntu macOS Windows
cloud & concepts
AWS (IAM, VPC) Vulnerability Assessment Secure SDLC Threat Modeling TCP/IP